Nintendo has confirmed the return of Star Fox with a full remake of Star Fox 64 for Nintendo Switch 2. After years of silence around the franchise, this new release brings back one of the series’ most beloved entries with updated visuals, new features, and expanded content.
This announcement is more than just the comeback of Fox McCloud and his team. It also marks the return of a Nintendo series that had been largely absent from the company’s main lineup for years.
Using Star Fox 64 as the foundation feels like a deliberate choice. It remains the most iconic and widely remembered entry in the franchise, and it still defines what many players expect from Star Fox: fast-paced arcade action, replayable routes, and a simple but effective structure.
From an editorial perspective, the move makes sense. Instead of introducing a completely new installment and having to rebuild the identity of the series from scratch, Nintendo has chosen to revisit its strongest foundation and turn it into a new starting point for both longtime fans and newcomers.
This new Star Fox keeps the core structure of the original game, including branching routes, replayable stages, and the classic progression from Corneria to Venom. The key difference is that it does not appear to be a simple visual refresh.
Nintendo is adding new cutscenes, a prologue centered on James McCloud, expanded mission briefings, and a much stronger cinematic presentation. That makes this project feel closer to a full reinterpretation than a straightforward remaster.
Several extra features have also been confirmed: - Challenge Mode with stage-specific objectives. - Local and online multiplayer. - Team battles featuring Star Fox and Star Wolf. - Two-player cooperative play. - A fully reorchestrated soundtrack. - Spanish voice acting. - Optional mouse-style controls.
Taken together, these additions suggest a remake with far more ambition than a standard graphical update.
One of the most talked-about aspects so far is the new character design. Nintendo has moved toward a more realistic visual approach, which stands in clear contrast to the more stylized and cartoon-like look seen in previous entries.
That change may feel surprising at first, but it also shows that this remake is trying to give Star Fox a more modern and technically impressive presence on Switch 2. Based on what has been shown so far, the game seems designed to work both as a nostalgic return and as a visual showcase for the new hardware.
The Star Fox 64 remake will launch on Nintendo Switch 2 on June 25, 2026. It will cost €49.99 digitally and €59.99 physically.
That is worth noting because it places the game below the highest pricing tier already seen in some major Nintendo releases. At a time when first-party prices continue to rise, positioning Star Fox slightly lower could help its early reception.
The overall impression is positive. There will naturally be debate over whether the franchise needed a brand-new game instead of another return to its most familiar storyline, but as a way to bring Star Fox back into the spotlight, this feels like a logical move.
If the remake delivers where it matters most — controls, pacing, and replayability — it could become exactly the kind of project the franchise needed. It does not feel like nostalgia for nostalgia’s sake, but rather like a statement that Nintendo wants Star Fox to matter again.